Where are the details?

Here you give us specific suggestions on how you think the private release can be improved.

This isn't for bug reports, this is for features (example: wrong way indicator)
WROB3L
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Where are the details?

Postby WROB3L » Fri Oct 28, 2016 10:32 pm

What happened? Cars have less details now... I remember that in pre-public version of the game, dominator had flaps that opened and spewed rockets when you used the power up. I would love to see this kind of small details coming back tbh.
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Queadah
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Re: Where are the details?

Postby Queadah » Sat Oct 29, 2016 12:33 am

Good question. I wonder if that's a thing, if devs could confirm. I don't think we've gone back in details level though.

WROB3L
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Re: Where are the details?

Postby WROB3L » Sat Oct 29, 2016 1:27 am

Queadah wrote:Good question. I wonder if that's a thing, if devs could confirm. I don't think we've gone back in details level though.


Yeah there`s still a huge amount of details in the game, but i personally would love to see what will they come up with to add another level of depth and character to vehicles. Ofc i`m not saying that this should by added RIGHT NOW, these kind of things should be left for the last stages of development
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Powerful Cthulhu created me :twisted:

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Jetgaze
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Re: Where are the details?

Postby Jetgaze » Tue Nov 01, 2016 12:54 pm

I would like to see rocket laucher hatch on every car (should be marked by "physical hazard" stripes) . There are only machine gun "barrels" visible.

Also, machine gun have "tracking" feature. Yet barrels dont look like they can rotate. Shell ejection holes should also be somwhere on the front of each car, visible. With "caution" mark near them. Thats important.

I would also like to see how pilots enter their cars. Cygon Cyclone, for example, doesnt look like it can be entered from any side. Through thruster maybe? Really, please add noticeable entrance points.


More animated details would also help.

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Chris_CE
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Re: Where are the details?

Postby Chris_CE » Thu Nov 17, 2016 4:06 pm

We removed the missile hatch animation on the Dominator because it was breaking something else I believe.. or just stopped working for some reason. Rob and I are all about the small details on the car, but right now we just can't dedicate resources to that kind of stuff.

The missile hatch opening was the only little detail we put in so far.

Jetgaze wrote:Also, machine gun have "tracking" feature. Yet barrels dont look like they can rotate. Shell ejection holes should also be somwhere on the front of each car, visible. With "caution" mark near them. Thats important.

This already exists, actually. Every car has them
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