You can only mark one, but from that list, there are 3 that I personally am a bit uncomfortable (in order):
- "When deploying missiles, they hit the environment right away instead of going towards their target": The problem for me is that it makes the missiles useful just in specific conditions, which isn't a bad thing, but it doesn't feel right to launch a missile to a target that is in front of you, just to get it crash to the ground because a bump or something like that.
- "The EMP in how it lifts cars off the ground a bit": I've crashed more than once because of that push, which doesn't feel right, since it's just an EMP to block the electronics of the cars.
- "Mines don't affect cars enough": This one is relative. If the cars are very packed, the mines are really effective, but if they are alone, they don't make practically effect (at least in my opinion).
But this things don't ruin the gameplay experience for me, so I'm okay if they don't change