To start out with, I'm not a programmer or webdesigner or developer or anything, just a casual gamer.
Not really getting why would labelled objects (which, in looks are thematically resembles their purpose), acting as entries, would seem as a capital prime to you in an indie video game. As far as I know, this game isn't going to be a notarial documentary, heading straight to MIT, or wherever, for it to be in a soldierly strict order. There isn't even that much options yet to choose from, so I don't see why would you rather fight a menu like this, instead of using it. People cannot find a bigass 4 wheeled monstrosity on their screen or what?
Now that you mentioned web 1.0, I can agree on the part that the concept reminds me of some early flash games, which were in this kind of style
Okay, it might be not that alzheimer-friendly, but CE is an independent studio, and it being daring to be a bit something else in it's own game wouldn't really hurt, would it? Still have the option to switch it back, if people don't like it after all.
Thx for liking my highschool-project idea anywayz!