mrjimp wrote:While gravity sure COULD be lower than here on earth, judging by the structures, atmosphere, and nature, gravity should not be smaller than here on earth.
mrjimp wrote:Also, while I guess its pretty cool to see grip cars flying like they're gonna go into orbit, it has some serious drawbacks.
Small crashes takes too long to recover from. Even small crashes make you spend a significant time in the air, making the RESET CAR button the most viable recover option almost every time. This is kind of booring, and I think counter productive. I want a game where there is skill in recovering from a crash and penalty when you MUST use the RESET option.
KazzyMac wrote:In all seriousness though it's a known problem, but the game's grip mechanics aren't finalised yet (nowhere near). Give it time and the car's tendency to overcorrect on countersteering should get fixed.
Chris_CE wrote:If you look at the new cinematic replays after a race or in demo mode in the menu, you'll see that the cars actually come down very fast, actually visibly too fast to look like normal gravity. The issue lies in the bounciness of the environment collisions, which is for some reason too high. This sends the car flying higher and further than it should
Trust me, we're very aware of it
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