Crash in multiplayer while waiting for the game to end

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PoLaRiTy
Posts: 17
Joined: Wed Feb 03, 2016 2:17 am
Location: Indre et loire - France
Contact:

Crash in multiplayer while waiting for the game to end

Postby PoLaRiTy » Thu Apr 06, 2017 9:24 am

Hey,

I hope you're fine.

* I joined a multiplayer game and I was waiting for it to finish before I could play.
* It was the second game I joined.
* Crashed after some seconds of spectating.
* The game hanged for a second at first, the sound was coming back with the image still hanged, for a second, and finally it crashed.
* Noticed I couldn't hear the vehicule engine sound after I joined.
* There was no "has stopped working" dialog, the game was just gone

2 crash reports for the same crash at the same moment

P1 : UE4-Grip
P2 : 4.12.5
P3 : 58de8092
P4 : Grip-Win64-Shipping.exe
P5 : 4.12.5
P6 : 58de8092
P7 : c0000005
P8 : 00000000011090B4
P9 : !-USEALLAVAILABLECORES!AssertLog=""
P10 : UE4!E:/SteamLibrary/steamapps/common/Grip/Grip/Binaries/Win64/!Game!0

Code: Select all

Version=1
EventType=APPCRASH
EventTime=131359580188031508
ReportType=2
Consent=4
ReportIdentifier=d73b81cc-1aca-11e7-9800-d85de2927284
AppSessionGuid=00001ea8-0009-0033-a1d6-0711d3aed201
TargetAppId=W:00065247242a393d54c26ad84058b4bf002500000904!00009203c0498851ede10813f0f41cd50692a65aff73!Grip-Win64-Shipping.exe
TargetAppVer=2017//03//31:16:15:14!281afa3!Grip-Win64-Shipping.exe
BootId=4294967295
Response.type=4
Sig[0].Name=Application Name
Sig[0].Value=UE4-Grip
Sig[1].Name=Application Version
Sig[1].Value=4.12.5
Sig[2].Name=Application Timestamp
Sig[2].Value=58de8092
Sig[3].Name=Fault Module Name
Sig[3].Value=Grip-Win64-Shipping.exe
Sig[4].Name=Fault Module Version
Sig[4].Value=4.12.5
Sig[5].Name=Fault Module Timestamp
Sig[5].Value=58de8092
Sig[6].Name=Exception Code
Sig[6].Value=c0000005
Sig[7].Name=Exception Offset
Sig[7].Value=00000000011090B4
Sig[8].Name=Commandline
Sig[8].Value=!-USEALLAVAILABLECORES!AssertLog=""
Sig[9].Name=BranchBaseDir
Sig[9].Value=UE4!E://SteamLibrary//steamapps//common//Grip//Grip//Binaries//Win64//!Game!0
DynamicSig[1].Name=Version du système
DynamicSig[1].Value=10.0.14393.2.0.0.768.101
DynamicSig[2].Name=Identificateur de paramètres régionaux
DynamicSig[2].Value=1036
LoadedModule[0]=E:\SteamLibrary\steamapps\common\Grip\Grip\Binaries\Win64\Grip-Win64-Shipping.exe
LoadedModule[1]=C:\Windows\SYSTEM32\ntdll.dll
LoadedModule[2]=C:\Windows\System32\KERNEL32.DLL
LoadedModule[3]=C:\Windows\System32\KERNELBASE.dll
LoadedModule[4]=C:\Windows\system32\apphelp.dll
LoadedModule[5]=C:\Windows\System32\WS2_32.dll
LoadedModule[6]=C:\Windows\System32\sechost.dll
LoadedModule[7]=C:\Windows\System32\RPCRT4.dll
LoadedModule[8]=C:\Windows\System32\USER32.dll
LoadedModule[9]=C:\Windows\System32\win32u.dll
LoadedModule[10]=C:\Windows\System32\GDI32.dll
LoadedModule[11]=C:\Windows\System32\gdi32full.dll
LoadedModule[12]=C:\Windows\System32\ADVAPI32.dll
LoadedModule[13]=C:\Windows\System32\msvcrt.dll
LoadedModule[14]=C:\Windows\System32\SHELL32.dll
LoadedModule[15]=C:\Windows\System32\cfgmgr32.dll
LoadedModule[16]=C:\Windows\System32\windows.storage.dll
LoadedModule[17]=C:\Windows\System32\combase.dll
LoadedModule[18]=C:\Windows\System32\ucrtbase.dll
LoadedModule[19]=C:\Windows\System32\bcryptPrimitives.dll
LoadedModule[20]=C:\Windows\System32\powrprof.dll
LoadedModule[21]=C:\Windows\System32\shlwapi.dll
LoadedModule[22]=C:\Windows\System32\kernel.appcore.dll
LoadedModule[23]=C:\Windows\System32\shcore.dll
LoadedModule[24]=C:\Windows\System32\profapi.dll
LoadedModule[25]=C:\Windows\System32\ole32.dll
LoadedModule[26]=C:\Windows\System32\OLEAUT32.dll
LoadedModule[27]=C:\Windows\System32\msvcp_win.dll
LoadedModule[28]=C:\Windows\System32\SETUPAPI.dll
LoadedModule[29]=C:\Windows\System32\IMM32.dll
LoadedModule[30]=C:\Windows\System32\WLDAP32.dll
LoadedModule[31]=C:\Windows\System32\Normaliz.dll
LoadedModule[32]=C:\Windows\System32\PSAPI.DLL
LoadedModule[33]=C:\Windows\SYSTEM32\WININET.dll
LoadedModule[34]=C:\Windows\SYSTEM32\dbghelp.dll
LoadedModule[35]=C:\Windows\SYSTEM32\WINMM.dll
LoadedModule[36]=C:\Windows\SYSTEM32\IPHLPAPI.DLL
LoadedModule[37]=C:\Windows\SYSTEM32\dwmapi.dll
LoadedModule[38]=C:\Windows\SYSTEM32\XINPUT1_3.dll
LoadedModule[39]=C:\Windows\SYSTEM32\dxgi.dll
LoadedModule[40]=C:\Windows\SYSTEM32\d3d9.dll
LoadedModule[41]=C:\Windows\SYSTEM32\d3d11.dll
LoadedModule[42]=C:\Windows\SYSTEM32\X3DAudio1_7.dll
LoadedModule[43]=C:\Windows\SYSTEM32\XAPOFX1_5.dll
LoadedModule[44]=C:\Windows\SYSTEM32\OPENGL32.dll
LoadedModule[45]=C:\Windows\SYSTEM32\DSOUND.dll
LoadedModule[46]=C:\Windows\SYSTEM32\MSVCP140.dll
LoadedModule[47]=C:\Windows\SYSTEM32\wer.dll
LoadedModule[48]=C:\Windows\SYSTEM32\VERSION.dll
LoadedModule[49]=C:\Windows\SYSTEM32\VCRUNTIME140.dll
LoadedModule[50]=C:\Windows\SYSTEM32\WINMMBASE.dll
LoadedModule[51]=C:\Windows\SYSTEM32\GLU32.dll
LoadedModule[52]=C:\Windows\SYSTEM32\DDRAW.dll
LoadedModule[53]=C:\Windows\SYSTEM32\DCIMAN32.dll
LoadedModule[54]=C:\Windows\SYSTEM32\dbgcore.DLL
LoadedModule[55]=C:\Windows\system32\guard64.dll
LoadedModule[56]=C:\Windows\system32\fltlib.dll
LoadedModule[57]=C:\Windows\SYSTEM32\ntmarta.dll
LoadedModule[58]=C:\Windows\system32\IseGuard64.dll
LoadedModule[59]=C:\Windows\system32\cssguard64.dll
LoadedModule[60]=C:\Windows\System32\CRYPT32.dll
LoadedModule[61]=C:\Windows\System32\MSASN1.dll
LoadedModule[62]=C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
LoadedModule[63]=C:\Program Files (x86)\Mirillis\Action!\action_x64.dll
LoadedModule[64]=C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9247_none_08e394a1a83e212f\MSVCR90.dll
LoadedModule[65]=C:\Windows\SYSTEM32\AVRT.dll
LoadedModule[66]=C:\Windows\SYSTEM32\WINHTTP.dll
LoadedModule[67]=C:\Windows\SYSTEM32\WSOCK32.dll
LoadedModule[68]=C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9247_none_08e394a1a83e212f\MSVCP90.dll
LoadedModule[69]=C:\Windows\SYSTEM32\mmdevapi.dll
LoadedModule[70]=C:\Windows\SYSTEM32\DEVOBJ.dll
LoadedModule[71]=C:\Windows\SYSTEM32\PROPSYS.dll
LoadedModule[72]=C:\Program Files (x86)\Steam\steamclient64.dll
LoadedModule[73]=C:\Windows\System32\imagehlp.dll
LoadedModule[74]=C:\Program Files (x86)\Steam\tier0_s64.dll
LoadedModule[75]=C:\Program Files (x86)\Steam\vstdlib_s64.dll
LoadedModule[76]=C:\Windows\SYSTEM32\Secur32.dll
LoadedModule[77]=C:\Windows\SYSTEM32\SSPICLI.DLL
LoadedModule[78]=C:\Windows\SYSTEM32\CRYPTBASE.DLL
LoadedModule[79]=C:\Windows\system32\uxtheme.dll
LoadedModule[80]=E:\SteamLibrary\steamapps\common\Grip\Engine\Binaries\ThirdParty\Steamworks\Steamv132\Win64\steam_api64.dll
LoadedModule[81]=C:\Windows\System32\NSI.dll
LoadedModule[82]=C:\Windows\SYSTEM32\dhcpcsvc.DLL
LoadedModule[83]=C:\Program Files (x86)\Steam\crashhandler64.dll
LoadedModule[84]=C:\Windows\SYSTEM32\Wlanapi.dll
LoadedModule[85]=C:\Windows\System32\clbcatq.dll
LoadedModule[86]=C:\Windows\SYSTEM32\bcrypt.dll
LoadedModule[87]=C:\Windows\SYSTEM32\dhcpcsvc6.DLL
LoadedModule[88]=C:\Windows\system32\mswsock.dll
LoadedModule[89]=C:\Windows\SYSTEM32\CRYPTSP.dll
LoadedModule[90]=C:\Windows\system32\rsaenh.dll
LoadedModule[91]=C:\Windows\System32\WINTRUST.dll
LoadedModule[92]=E:\SteamLibrary\steamapps\common\Grip\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2015\PhysX3CommonPROFILE_x64.dll
LoadedModule[93]=E:\SteamLibrary\steamapps\common\Grip\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2015\nvToolsExt64_1.dll
LoadedModule[94]=E:\SteamLibrary\steamapps\common\Grip\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2015\PhysX3PROFILE_x64.dll
LoadedModule[95]=E:\SteamLibrary\steamapps\common\Grip\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2015\PhysX3CookingPROFILE_x64.dll
LoadedModule[96]=E:\SteamLibrary\steamapps\common\Grip\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2015\APEXFrameworkPROFILE_x64.dll
LoadedModule[97]=E:\SteamLibrary\steamapps\common\Grip\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2015\APEX_DestructiblePROFILE_x64.dll
LoadedModule[98]=E:\SteamLibrary\steamapps\common\Grip\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2015\APEX_LegacyPROFILE_x64.dll
LoadedModule[99]=E:\SteamLibrary\steamapps\common\Grip\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2015\APEX_ClothingPROFILE_x64.dll
LoadedModule[100]=C:\Windows\SYSTEM32\nvapi64.dll
LoadedModule[101]=C:\Windows\system32\windowscodecs.dll
LoadedModule[102]=C:\Windows\System32\msctf.dll
LoadedModule[103]=C:\Windows\system32\explorerframe.dll
LoadedModule[104]=C:\Windows\System32\DriverStore\FileRepository\nvhmi.inf_amd64_2eb8a0578fdfe2cc\nvwgf2umx.dll
LoadedModule[105]=C:\Windows\SYSTEM32\mf.dll
LoadedModule[106]=C:\Windows\SYSTEM32\MFPlat.DLL
LoadedModule[107]=C:\Windows\SYSTEM32\RTWorkQ.DLL
LoadedModule[108]=C:\Windows\SYSTEM32\mfplay.dll
LoadedModule[109]=C:\Windows\system32\dataexchange.dll
LoadedModule[110]=C:\Windows\system32\dcomp.dll
LoadedModule[111]=C:\Windows\system32\twinapi.appcore.dll
LoadedModule[112]=C:\Windows\SYSTEM32\AUDIOSES.DLL
LoadedModule[113]=C:\Windows\SYSTEM32\wintypes.dll
LoadedModule[114]=E:\SteamLibrary\steamapps\common\Grip\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
LoadedModule[115]=E:\SteamLibrary\steamapps\common\Grip\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
LoadedModule[116]=E:\SteamLibrary\steamapps\common\Grip\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
LoadedModule[117]=C:\Windows\SYSTEM32\XAudio2_7.dll
LoadedModule[118]=C:\Windows\SYSTEM32\igd10iumd64.dll
LoadedModule[119]=C:\Windows\SYSTEM32\ncrypt.dll
LoadedModule[120]=C:\Windows\SYSTEM32\NTASN1.dll
LoadedModule[121]=C:\Windows\SYSTEM32\igdusc64.dll
LoadedModule[122]=C:\Windows\SYSTEM32\AEPIC.dll
LoadedModule[123]=C:\Windows\SYSTEM32\iertutil.dll
FriendlyEventName=APPCRASH
ConsentKey=APPCRASH
AppName=UE4-Grip
AppPath=E://SteamLibrary//steamapps//common//Grip//Grip//Binaries//Win64//Grip-Win64-Shipping.exe
ReportDescription=The application crashed while running the game
ApplicationIdentity=00000000000000000000000000000000
MetadataHash=2136116570

User avatar
Chris_CE
Grip Developer
Grip Developer
Posts: 2175
Joined: Tue Jun 30, 2015 4:44 pm
Contact:

Re: Crash in multiplayer while waiting for the game to end

Postby Chris_CE » Thu Apr 06, 2017 5:09 pm

Hey Polarity

We're trying to figure out why these crashes are happening - they're a tough one to diagnose

We don't need the log next time though, as there's no diagnostic stuff in the public build
Game Director
GRIP


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