You're doing great job by developing this game. Thank you guys!
As this game uses Unreal Engine 4, I am curious...do you have any plans to support other PC platforms than Windows, too? Primarily Mac & SteamOS? I know that it would require several tweaks to your game engine to make it run on OS X & Linux (such as moving from DX11 -> OpenGL). Making those changes is possible, but do you see it worth the effort?
I am aware that you may include PS4 support later after the Windows release.
Personally, I use Linux as my primary OS and would love to see GRIP officially coming to that platform. Wine team
is already developing DX11 support
but the process is very slow and I wouldn't like to wait for a year or two for it (+ of course, native game is always better than running buggy Windows version on OS X/Linux)